You and your fellow heroes thought you were clever, delving deep into a dark dungeon. But when you woke the sorcerer, the only way out is to run — and fast. In this frantic, real-time race, 2–4 heroes roll and reroll dice to complete escape cards while the sorcerer player uses five dice to cast spells and block your path. With simultaneous play, limited dice placement, and a dragon that can lock cards, every second counts. Perfect for players who love chaotic, asymmetric competition and don't mind a little pressure.











